Description: SPECTIV is a project consisting of two separate products: a decentralized advertising system and a streaming virtual video platform. The company will enable users and organizations to broadcast...
Description:
SPECTIV is a project consisting of two separate products: a decentralized advertising system and a streaming virtual video platform. The company will enable users and organizations to broadcast their unique content in the format of virtual reality to the world. Viewers will be able to get this information from home through virtual reality devices.
Using the Ethereum blockchain system, the company will be able to create a network for exchanging VR (virtual reality) content. It will reward the managers of the distribution of VR content. It’s assumed that the value of signal tokens (SIG) will grow in proportion to the implementation of VR.
The road map reflects only the short-term objectives of the project. It is unclear whether the team has a plan A or a plan B after the 3rd quarter of 2018.
The Team:
The team has 11 participants and 3 consultants.
The CEO (Dylan Senter) is interesting because of his sales experience. He created a successful store on Amazon. Whether he can cope with a management position is not clear yet, as he was no such experience.
The Chief Operating Officer (Nick Ravabakhsh) just graduated from university and created a start-up with Dylan Senter. It is impossible to judge the success of the project since the site is not functioning. This member of the team is in doubt.
The technical director (Chris Pena) is interesting because of his project on Youtube where he gives programming lessons. The channel is not very popular (only14,000 subscribers). He works at Effortless Online Solutions.
Almost all of the team members are in Houston, Texas. It is curious that many of them do not list Spective as their main job on their LinkdIn profile.
In my opinion, this team will not be able to successfully implement the project they have described. None of the participants have any experience in the field of virtual reality.
Tokenization:
Total supply — 378,851,756 SIG.
Cost (start) — 1ETH = 950 SIG.
Cost (current) — 1SIG = 0.00003746 ETH.
Conclusion:
The main risk is that most advertisers will remain with Facebook and Google. In addition, the area of VR has not become mainstream yet. The project will be launched, but it will only be useful after 2-3 years.
Secondary risks: simultaneous development of two completely different products; high competition in the digital advertising market; lack of VR experience in the team; high implementation costs and potential risk of investment shortage at the SIG sale stage.
The project is high-risk, the chances of a successful implementation are zero.
Risk assessment: 2 out of 10.
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